//
// 	Code taken and adapted from CodaEffects.js - (C) 2007 Panic, Inc.
// 	http://www.panic.com
//  
// 
//

var currentSection = "first-pane"; // The default loaded section on the page
var tabTag = "-tab";
var paneTag = "-pane";

// Scroll the page manually to the position of element "link", passed to us.

function ScrollSection(link, scrollArea, offset)
{

	// Store the last section, and update the current section

	if (currentSection == link) {
		return;
	}
	lastSection = currentSection;
	currentSection = link;
	
	
	// Get the element we want to scroll, get the position of the element to scroll to
	
	theScroll = document.getElementById(scrollArea);
	position = findElementPos(document.getElementById(link));
	
	// Get the position of the offset div -- the div at the far left.
	// This is the amount we compensate for when scrolling
	
	if (offset != "") {
		offsetPos = findElementPos(document.getElementById(offset));
		position[0] = position[0] - offsetPos[0];
	}

	
	scrollStart(theScroll, theScroll.scrollLeft, position[0], "horiz");
	// return false;
}

var scrollanim = {time:0, begin:0, change:0.0, duration:0.0, element:null, timer:null};

function scrollStart(elem, start, end, direction)
{
	//console.log("scrollStart from "+start+" to "+end+" in direction "+direction);
		
	if (scrollanim.timer != null) {
		clearInterval(scrollanim.timer);
		scrollanim.timer = null;
	}
	scrollanim.time = 0;
	scrollanim.begin = start;
	scrollanim.change = end - start;
	scrollanim.duration = 25;
	scrollanim.element = elem;
	
	if (direction == "horiz") {
		scrollanim.timer = setInterval("scrollHorizAnim();", 15);
	}
	else {
		scrollanim.timer = setInterval("scrollVertAnim();", 15);
	}
}

function scrollVertAnim()
{
	if (scrollanim.time > scrollanim.duration) {
		clearInterval(scrollanim.timer);
		scrollanim.timer = null;
	}
	else {
		move = sineInOut(scrollanim.time, scrollanim.begin, scrollanim.change, scrollanim.duration);
		scrollanim.element.scrollTop = move; 
		scrollanim.time++;
	}
}

function scrollHorizAnim()
{
	if (scrollanim.time > scrollanim.duration) {
		clearInterval(scrollanim.timer);
		scrollanim.timer = null;
	}
	else {
		move = sineInOut(scrollanim.time, scrollanim.begin, scrollanim.change, scrollanim.duration);
		scrollanim.element.scrollLeft = move;
		scrollanim.time++;
	}
}
function findElementPos(elemFind)
{
	var elemX = 0;
	var elemY = 0;
	do {
		elemX += elemFind.offsetLeft;
		elemY += elemFind.offsetTop;
	} while ( elemFind = elemFind.offsetParent )

	//console.log("Found element "+elemFind+" at "+elemY+"/"+elemX);

	return Array(elemX, elemY);
}
function sineInOut(t, b, c, d)
{
	return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
}
